particles

HTML5 game development blog

<!-- a HTML5 game development blog -->

Pages

twitter account

Wednesday, October 9, 2013

Update - New versions of EaselJS and PreloadJS

So new versions of the libraries EaselJS and PreloadJS are out and I updated the tutorials to use them. No harm done we just changed the code that calls the libraries to use the new versions, no other changes were needed.
You can get them here: http://www.createjs.com/#!/CreateJS

Also you can read more about the changes here for EaselJS 0.7.0:
https://github.com/CreateJS/EaselJS/blob/master/VERSIONS.txt
and here for PreloadJS 0.4.0:
https://github.com/CreateJS/PreloadJS/blob/master/VERSIONS.txt

So feel free to explore and now we can move forward with our tutorials because we had to wait for the new versions of the libraries for some of the bigger changes, so stay tuned.

12 comments:

  1. Thank you for the good writeup. It in reality was once a leisure account it. Look advanced to far delivered agreeable from you! However, a new versions will definitely do it.

    ReplyDelete
  2. Here I get the useful resource to learn these new versions. I learn many things through the links which share in the post.

    ReplyDelete
  3. HTML5 Training in Chennai HTML5 Training in Chennai JQuery Training in Chennai JQuery Training in Chennai JavaScript Training in Chennai JavaScript Training in Chennai Full Stack Developer Training in Chennai Full Stack Developer Training in Chennai

    ReplyDelete
  4. Here the accent is on strategy rather than on violence and these games are slower which gives the player time for strategic thinking, resource management and planning to achieve victory.Bola Online

    ReplyDelete
  5. In some cases, the DLC offered is a little more substantial. Some games offer quests or missions, and this feels like more of a 'thank you' bonus.Bandar Q

    ReplyDelete
  6. In 2017 AR and VR will begin to go past excitement and gaming. We saw the development slant driven by customer and business interest for new advances a year ago. Both AR and VR have enormous potential with regards to changing a different scope of industry segments. According to all this situation mobile application development is going into a new phase in 2018.

    ReplyDelete
  7. Next consider the responsiveness of the mouse. It is the number of megapixels per second the mouse can process. This is important especially in fast-paced games such as first person shooters games. The more megapixels per second the mouse can process, the more responsive it is; thus it offers faster and precise control in your games. free games download

    ReplyDelete
  8. They will most likely jump at the chance to give it a shot. Show the biggest big stakes and the reward unmistakably on the site. https://eunblocked.com/run-3/

    ReplyDelete
  9. These new version are really cool as compared to other games Cheats kit

    ReplyDelete